It’s always a delight when good music is both part of a game and something that you’d like to listen to later. And it’s even better when it’s free.
The aim of the game is to propel oneself, a single-celled organism (“Mote”), into other smaller motes to absorb them. Colliding with a mote larger than the player will cause the player to be absorbed, resulting in a game over. Changing course is done by expelling mass. Due to conservation of momentum, this results in the player’s mote moving away from the expelled mass, but also in one’s own mote shrinking.
It’s a challenging, but fun game. It’s also available for pretty much every platform out there as well, and reasonably priced. (Check it out here.)
It stood out for being an indie game with beautiful graphic design and a wonderfully ambient minimalist soundtrack. It’s one of the first games I really thought about making sure I could get the soundtrack for…because it so clearly provides just enough background to help me focus, but not so much that I get distracted.